View Full Version : [MGG Official] May Minor Rebalance

05-03-2018, 02:17 PM

After listening to your feedback, we have decided to make some tweaks to the following mutants as well as why we do these changes:

Nightmare Aberration

Undead attack power slightly reduced

Nightmare Aberration's undead attack power was a bit too strong compared to the mutants of the same speed, however he still is a good, quick, debuffer.


Both attack powers strongly reduced
Boost power and speed slightly reduced

A lot of players tend to use teams of 3 Chun-Lei in PVP, which showed that the character was simply unbalanced and too strong. Reducing her attacks, making her more vulnerable to mutants of higher speed, still makes her a formidable opponent but not to the point where she was before.

Spin Fury

Attack power slightly increased

This slight increase in its attack power should make him more viable and an alternative to other strong speedy mutants.


Attack power slightly reduced

Although the concept of a glass cannon is interesting, the attack power of Orion was a bit too much. Reducing it still makes him a glass cannon and quite a unique character (for now).

The Reef

Boost power slightly increased

The Reef needed a bit of help to make him stronger against other mutants and this boost will help him do that.

Aubraea Mutantula

Health Points slightly increased

Aubraea needs more love, and increasing its health points will make it more sustainable.


Retaliate and health points slightly reduced

Kolossus has been an overwhelming presence in the meta, to the point where it is used by most players in all situation. This small change will help in making him a bit less prevalent in PVP.

That's all for now, but there are more things to come in the future and even... maybe... a revolution?

Shubham Singh
05-05-2018, 11:31 AM
If you guys are making these decisions to reduce the powers, speed and ability of the the given mutants...then you should refund at least some of the golds and tokens spent to buy these mutants...because the only reason we bought these mutants is because of their pros...
If the powers, speed and ability of the the given mutants were equal to as they are now...we wouldn't have bought them in the first place.
For example, the only reason i bought Orion is because of its attack and speed, and hence sacrificing the health( its health is very low)...so if you have decided to reduce its attack...either increase its health so that it can endure some attacks on it( it dies even in a single attack of PROJECT X-27)...or refund at least half the golds for which we bought it for (because now it is simple as any average mutant...so there is no point spending 3000 golds for its gold star version).
This decision of yours has left us average players in great despair as we spend a lot of time in your game to earn golds, and finding out that you guys make such changes to mutants that weakens the mutants without adding anything to its pros is not a great way of cheering up the Users...Please consider my request and do reply with an appropriate solution to this problem...

Thank you!!
PSY Captain

05-09-2018, 02:07 PM
Hello Shubham Singh and thanks for your constructive message.

We've made the decisions to reduce or increase the stats of a few mutants as it seems that they were either overpowered or underpowered. The worst case was of course Chun-Lei with stats which should not have been as high, creating a "3 Chun-Lei team" trend in PVP which did not make PVP more fun or interesting. As such, her stats were reduced but she still is a force not to be underestimated.

Same thing for Orion, he still retains his "glass cannon" specialty and is still very powerful and fragile.

This rebalance was one of a kind and we have numerous other ideas for the stats and powers of the mutants, which we are going to share with the community in the coming weeks as we want to hear your opinions about it. :)