Knightified
12-17-2016, 07:20 PM
His passive allows for yellow units to completely ignore all non-buffed units and destroy them. This allows for massive damage that Asaro should not be capable of.
Say you have three yellow tiles side by side that get matched with the opponent having an entirely clear non-buffed board. You also have Asaro out. Those three yellow tiles will destroy all enemy troops (3*6*5 = 90 damage) and then hit the enemy commander for direct damage (15*3*1.2 = 54) meaning the enemy takes a grand total of 144 damage in a single move.
Asaro's passive is to add 10 damage to troops, but something within the code allows it to completely ignore non-buffed troops.
(If it hits buffed troops, it will act normally)
Say you have three yellow tiles side by side that get matched with the opponent having an entirely clear non-buffed board. You also have Asaro out. Those three yellow tiles will destroy all enemy troops (3*6*5 = 90 damage) and then hit the enemy commander for direct damage (15*3*1.2 = 54) meaning the enemy takes a grand total of 144 damage in a single move.
Asaro's passive is to add 10 damage to troops, but something within the code allows it to completely ignore non-buffed troops.
(If it hits buffed troops, it will act normally)