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View Full Version : 31.01.17 BALANCING CHANGES



[K] BlueSky
01-30-2017, 04:46 PM
The following balance changes are about to be implemented on Primal Legends:

Komeul

- Activation value increased to 45 from 42

http://i.imgur.com/jV1wDEY.png

Harron

-Activation value increased to 50 from 40
- Ability damage changed from 65 base damage to base range damage between 40 and 65

http://i.imgur.com/zkyyb3b.png

Gyle

- Activation reduced to 74 from 81

http://i.imgur.com/453g7A3.png

Asaro

- Activation value increased to 43 from 35
- Base heal efficiency reduced to 25 from 30

http://i.imgur.com/bqeySlT.png

Saru

- Banana Bombs health reduced to 5 from 40.

http://i.imgur.com/thiSbKD.png

Rod

- Activation value reduced to 72 from 75
- Ability changed: now launches 3 bombs on your opponent’s board.
- Bombs have now a 50% chance to detonate at the beginning of each turn

http://i.imgur.com/zbynwdz.png

Rey

- Battlecry reduced in efficiency to 13% base value from 18% base value.
- Ability changed: now heals 2 random Heroes placed on your board, for 20 base value (as opposed to healing the lowest health Hero at 40 base value)

http://i.imgur.com/qkebtVj.png

Hembala

- Activation value increased to 76 from 65
- Ability no longer damages the enemy player’s health
- Base attack increased to 70 from 60
- Base health increased to 160 from 146

http://i.imgur.com/zztHBJg.png

Kahn

- Ability now repels enemy Heroes of 3 tiles
- Fixed an issue preventing all Heroes affected by Kahn’s ability to be properly repelled
- Ability damage changed to 60 from 55

http://i.imgur.com/i3PIW0y.png


Mandra

- Ability now repels enemy Heroes of 3 tiles
- Ability damage changed to 50 base damage from 40 base damage

http://i.imgur.com/j0weBps.png

[K] BlueSky
01-30-2017, 05:34 PM
Wakaï

- Ability now affects last 2 rows of the enemy board
- Base damage reduced to 50 per tiles from 100 per tiles
- Activation value increased to 56 from 50

http://i.imgur.com/nfcSj7A.png

Jasser

- Ability now targets all corners of the enemy board
- Base damage changed to: 45 base damage per tile on the back corners, 20 base damage on the front corners
- Activation value increased to 58 from 53

http://i.imgur.com/eXWKasp.png

Taï

- Base heal efficiency reduced to 18 from 30

http://i.imgur.com/8bdMGtu.png

Cipaï

- Base health reduced to 80 from 100
- Base heal efficiency reduced to 110 from 118

http://i.imgur.com/KrVzq4f.png

Good luck, have fun & see you in the Arena!