PDA

View Full Version : Upgrade?



Davy Jones
07-23-2014, 09:27 PM
Should I upgrade my Evo Center with gold? from lvl 21 to lvl 22, or save the gold for exclusive mutants?

Zero
07-23-2014, 10:59 PM
Should I upgrade my Evo Center with gold? from lvl 21 to lvl 22, or save the gold for exclusive mutants?

How much do you have?

Koen Deprez
07-23-2014, 11:15 PM
Save it for the mutants and wait till next time (maybe) if you have collected enough silver by then .

Howard
07-24-2014, 02:10 AM
I too am pondering whether or not I should do the same.

I opted for not doing it. I'm going to wait, train my other mutants to increase credit productivity so next time I can use credits to buy them. The last sale a week or so ago I ended up using credits for 20 to 21, then gold for 21 to 22. I regret it, only because I could have bought the tank pack with the extra gold to go along with my lightning pack.

David Deal
07-24-2014, 02:14 AM
My recommendation is get a lot of lvl1 mutants, save 10-15M, use your gold to buy a 3 day 3x xp/anti crit/crit/4x regen buff and pl them. You will exponentially increase your credit output which will make saving to get to 22 way easier. Just did this on a one day and 5M credits and I increased my credit output over 4x

Howard
07-24-2014, 02:30 AM
My recommendation is get a lot of lvl1 mutants, save 10-15M, use your gold to buy a 3 day 3x xp/anti crit/crit/4x regen buff and pl them. You will exponentially increase your credit output which will make saving to get to 22 way easier. Just did this on a one day and 5M credits and I increased my credit output over 4x

This is what I'm more or less doing. I'm basically farming Delta Division New Delhi(?) boss (one with the Cerberus). I use 2 strong/maxed mutants (Gold Enforcer/Techno Taoist/Zomborg/Wrenchfury etc) with a level 1. With 1 battle the level 1 jumps to level 5 instantly. With Triple XP it jumps to 7. I'm doing it to all my level 1s, then when out of 1s, I keep going with the weakest ones. You can also do 1 strong gold, 1 moderate in training, and 1 weak.

Its also a good way to train (For example:I got all my lightning pack to 22 a few hours by going Techno (lv 22)/Enforcer(22)/Autonorush(1), then Enforcer(22)/Autonorush(~10-15)/Star Trooper(1) then Autonorush(22)/Star Trooper(~10-15)/Battle Toad(1) etc etc). Not to mention there is really no need to use med packs when on triple XP due to regaining full health per battle per level up; until about level 15.

The jump in credit product per mutant goes from 24 credits/hour (level 1) to 210 credits (level 5) or 294 (level 7).

David Deal
07-24-2014, 12:23 PM
First fight on delta division Shanghai shoreline is the best one to me ( haven't finished campaign). 630 xp and lvl 21 halebeard can pl 2 mutants.