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KostisGouz
04-09-2015, 07:12 PM
A great idea that came to my mind is something that would drastically improve the game's economy:
As you may already know, each type of compound can hold a specific amount of credits. Necro, Cyber and Saber compounds at their final upgrade, can only hold up to 9.000 credits, Zoomorph compounds hold 30.000 and Galactic 80.000, while Mythic compounds hold up to 160.000. This is a big downside for people like me who have Evo 35+, because it's difficult to produce more credits, unless you sell all your compounds to replace them with Mythic ones, and many players try to avoid spending gold on mutants that do not have at least one Mythic gene, just because of that economy problem.

So here is the solution:
Kobojo should add new upgrades for all compounds that would allow them to store at many credits as Mythic ones do. So, it would be:
Necro: 9k --> 160k
Cyber: 9k --> 160k
Saber: 9k --> 160k
Zoomorph: 30k --> 160k
Galactic: 80k --> 160k

If you agree, please like this and share your thoughts so that we convince Kobojo to make changes. Thanks for reading!

Even if Kobojo accepts to add further compound upgrades, I know that the price will be their decision, but don't hesitate to suggest prices too

Fadi Brahem
04-09-2015, 07:29 PM
the problem is that the new players would make credits very fast and that willmake them able to buy things that make the game easier and have you thought that if your idea was put into action kabojo will not put mutants in shop with credits or they will make a highly absurd value i may like the idea because my fame is 31 evo 18 but the idea is bad :/

Kenneth Pocaigue
04-10-2015, 06:43 PM
Fadi has a point.. that would be more detrimental than helpful.. however I agree that credit farming is super lopsided as it is..
A little fix to your idea would be to allow Completion of Campaign divisions to "Unlock" higher credit storage amounts..
For example:
Base storage: Alpha: Beta: Delta: Omega: Supra: Mega:
necro: 9k : 10k: 15k: 30k: 75k : 150k
Saber: 9k :10k: 15k: 30k: 75k: 150k
Cyber: 9k; 10k; 15k: 30k: 75k: 150k
Zoomorph: 30k: 40k: 80k: 120k: 160k: 200k
Galactic: 80k: 100k: 120k: 160k: 200k: 250k
Mythic: 160k: 180k: 200k: 220k: 250k: 300k

of course this would also mean that credit prices for mutants will get jacked up and harder to acquire... not to mention Evo upgrade prices as well.. Pretty Much everything credit based will have to follow suit.. and that will suck... So yeah.. Even though I offer a balanced suggestion to add to your idea.. I don't stand behind it sorry...

Fadi Brahem
04-10-2015, 09:38 PM
Fadi has a point.. that would be more detrimental than helpful.. however I agree that credit farming is super lopsided as it is..
A little fix to your idea would be to allow Completion of Campaign divisions to "Unlock" higher credit storage amounts..
For example:
Base storage: Alpha: Beta: Delta: Omega: Supra: Mega:
necro: 9k : 10k: 15k: 30k: 75k : 150k
Saber: 9k :10k: 15k: 30k: 75k: 150k
Cyber: 9k; 10k; 15k: 30k: 75k: 150k
Zoomorph: 30k: 40k: 80k: 120k: 160k: 200k
Galactic: 80k: 100k: 120k: 160k: 200k: 250k
Mythic: 160k: 180k: 200k: 220k: 250k: 300k

of course this would also mean that credit prices for mutants will get jacked up and harder to acquire... not to mention Evo upgrade prices as well.. Pretty Much everything credit based will have to follow suit.. and that will suck... So yeah.. Even though I offer a balanced suggestion to add to your idea.. I don't stand behind it sorry...

they can add more credit storage to the following:
necro: 15k
cyber:15k
sabre:15k
and they don t change the others that way it will make it a little bit easier and will not change anything that will be bought with credits

Ahmad Reza
04-11-2015, 12:28 AM
they can add more credit storage to the following:
necro: 15k
cyber:15k
sabre:15k
and they don t change the others that way it will make it a little bit easier and will not change anything that will be bought with credits

i like the idea of making the starter compounds max credit storage 15K, cause it makes it easier to sleep when i don't have to think about the lost credits. as of now i only have 3 mutants on each of mine, and they're not even max level(my max lvl), but they're still filled up in a mere 3 & half hours. also 15K would still only be of the zoomorph compound, the 4th smallest compound.

David Deal
04-11-2015, 11:29 AM
Guys you are forgetting I can just put a ton of mythical to achieve the same result. They should even them out. There shouldn't be a differ once you're higher levels IMHO. I think either it should be a gold upgrade or I do like it being tied to the tournament stages.

Rick Van Jager
04-12-2015, 03:25 AM
If you want to avoid new players amassing credits, make it so higher level players can upgrade it to a "L5" structure, it still holds 4 mutants but increases the amount of credits.

Honestly though, I'd like to see the ability to collect all coins from pads in one click on a browser like you can on the mobile app.

Cindy Gardner
04-12-2015, 08:10 AM
rick i like your idea. also like the original suggestion to this thread. they could also give us more space to store our mutants to also up our credits. a collect all button would be greatly appreciated. more space is really needed. kabojo keeps up putting out new mutants.

KostisGouz
04-18-2015, 03:52 PM
Guys you are forgetting I can just put a ton of mythical to achieve the same result. They should even them out. There shouldn't be a differ once you're higher levels IMHO. I think either it should be a gold upgrade or I do like it being tied to the tournament stages.

That's something I was thinking about as well. If the amount isn't too crazy, we could surely pay with gold

KostisGouz
04-18-2015, 03:55 PM
Fadi has a point.. that would be more detrimental than helpful.. however I agree that credit farming is super lopsided as it is..
A little fix to your idea would be to allow Completion of Campaign divisions to "Unlock" higher credit storage amounts..
For example:
Base storage: Alpha: Beta: Delta: Omega: Supra: Mega:
necro: 9k : 10k: 15k: 30k: 75k : 150k
Saber: 9k :10k: 15k: 30k: 75k: 150k
Cyber: 9k; 10k; 15k: 30k: 75k: 150k
Zoomorph: 30k: 40k: 80k: 120k: 160k: 200k
Galactic: 80k: 100k: 120k: 160k: 200k: 250k
Mythic: 160k: 180k: 200k: 220k: 250k: 300k

of course this would also mean that credit prices for mutants will get jacked up and harder to acquire... not to mention Evo upgrade prices as well.. Pretty Much everything credit based will have to follow suit.. and that will suck... So yeah.. Even though I offer a balanced suggestion to add to your idea.. I don't stand behind it sorry...

I think that both yours and David's ideas are could both be applied to the game. That way, someone could either spend gold to manage to finish all the divisions, or pay for gold to upgrade their building immediately!