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  1. #1

    Enemy (PvE) Activation Cost and Damage

    I'm not sure if this is a bug or not, maybe it's just to make the levels more challenging.

    But I'm currently on level 182 and I've noticed for the last couple of levels (starting at 170-ish) that the enemy/computer once they've activated their heroes, the heroes will have 50% activation cost and 200% damage (i.e. they can reactivate their Torr just matching 3 yellow blocks that doesn't have increased health/damage, and they damage they will do is double what is stated).

    I do notice that they have this upward arrow that states 100% activation. But does 100% activation also mean double damage?

  2. #2
    I've noticed similar at much lower levels I'm in the mid 140's and have been seeing this for a while also, I assumed it was normal game behavior and been struggling through it as best I can

  3. #3
    Hard to show what we mean about activation but here is a good example of how the damage gets doubled on the turn they activate the second and any consecutive use.

    Node 146

  4. #4
    I'm experiencing this since much much lower levels. Very frustrating because it's hard to count ahead

  5. #5
    It might have existed since the lower levels but I've never noticed. But the level I'm stuck on has 3 waves so...yeah.

  6. #6
    I think it's just challenge since you are against AI. You don't expect mercy from PVE bosses do you?

  7. #7
    You've probably already gotten past 182 by now but I made you a video that might help if you are still stuck


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