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  1. #1

    22.11.16 CHANGELOG

    The following balancing changes will be applied shortly:

    Drall
    - Health slightly reduced



    Torr
    - Improved evolution consistency across levels



    Maarrar
    - Health boost greatly increased



    Asaro
    - Passive ability greatly increased in efficiency



    Erys
    - Health reduced
    - Activation value increased



    Kishu
    - Health increased
    - Activation value increased
    - Ability slightly reduced in efficiency



    Pyk
    - Health greatly increased
    - Resistance increased



    Rey
    - Health reduced
    - Resistance greatly increased



    Masha
    - Improved evolution consistency across levels
    - Base ability slightly increased



    Horis
    - Ability damage increased

    Last edited by [K] BlueSky; 11-22-2016 at 12:51 PM.

  2. #2
    Harron
    - Ability damage greatly increased



    Krys
    - Ability damage decreased



    Mori
    - Ability now heals 8 units instead of 4, the total healing value remains unchanged



    Kiit
    - Health reduced
    - Activation value increased



    Missar
    - Ability damage increased



    Jasser
    - Ability Damage Increased + Potential Extra Damage Increased



    Konil
    - Deathrattle efficiency increased



    Roku
    - Health reduced



    Shi
    - Ability damage cap increased



    Wakaï
    - Ability damage greatly increased

    Last edited by [K] BlueSky; 11-22-2016 at 03:49 PM.

  3. #3
    Vernay
    - Ability now affect Heroes out of the board



    Gyle
    - Activation value decreased



    Ku-Luo
    - Ability damage greatly increased



    Styr
    - Activation value decreased
    - Health increased
    - Deathrattle efficiency increased



    Good luck, have fun & see you in the Arena!
    Last edited by [K] BlueSky; 11-22-2016 at 12:53 PM.

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