
Originally Posted by
Knightified
I think Hembala shouldn't remove gauge at all, but rather be reworked to do full on damage again. He would deal direct damage to enemy commander, deal damage to all enemy heroes both on and off the field, and (here comes to Idea part) place a two turn bleeding effect on the enemy heroes. Bleeding would be similar to poison in how it deals damage over time.
Hembala's gauge (assuming this rework becomes reality) would obviously need to be discussed. It would need to be in the upper 90's low 100's range imo.
And yeah, Waru's battlecry has got to go. Much too overpowered for a common when played correctly.